With a brief from Aston Martin detailing ‘the birth of ultimate ferocity. Beautifully crafted and imbued with a powerful ferocity itching to get free. We see the cinematic unveiling of an invisible car through a ferocious fervent liquid’ we knew it was a brief we couldn’t wait to get dive in to.
Our challenge, making a cinematic fluid simulation-based reveal of the DBS that felt organic and ferocious. Time was of the essence; our team chose the industry disruptive Blender for its super-fast GPU based Cycles render engine. We realised early on that a full computationally heavy sim would not allow us to produce the film in time. Our intrepid team of 3D wizards decided to use Blender’s cutting-edge geometry nodes and math based procedural materials to sell the look of ferrous like fluids, whilst giving us full control over the art directable visuals and feel. The procedural approach allowed our team to go from previz to final renders within a month with many iterations the creative team could examine in near real-time. The final touches were done using Adobe After Effects and Black Magic’s Fusion.
Check out the master film here.